Best Reward Apps for Students in 2025 (Make Money Between Classes)
Student-friendly reward apps with low minimums and flexible earning. Make extra money between classes, during commutes, and in your free time.
Why Reward Apps Are Perfect for Students
As a student, you need income that works around:
- Unpredictable class schedules
- Study sessions and exams
- Zero commute costs (you're on your phone anyway)
- No minimum hours required
Reward apps check all these boxes. Here's how to maximize them during your student years.
What Students Need in a Reward App
Must-Haves:
- ✅ Low cashout minimum — You need money now, not after $50
- ✅ Mobile-first — Works on your phone between classes
- ✅ No schedule — Earn whenever you have time
- ✅ Instant payouts — Get paid immediately
- ✅ No investment required — Free to start and use
Nice-to-Haves:
- ✅ Multiple earning methods
- ✅ Daily bonuses for consistent use
- ✅ Referral programs (your friends are right there)
Best Reward Apps for Students Ranked
1. ggbucks (Best Overall for Students)
Why Students Love It:
- $1 minimum cashout (coffee money!)
- Works on iPhone and Android
- Play during lectures (we won't tell)
- Instant PayPal or gift cards
- Tournaments add competitive fun
Perfect For:
- Gaming between classes
- Killing time during commutes
- Study break rewards
- Building a small but consistent income
Realistic Student Earnings:
- Light use: $30-50/month
- Regular use: $75-150/month
- Heavy use: $150-300/month
Best Student Strategy:
- Play during commute/transit
- Game during study breaks (reward yourself!)
- Check for new games weekly
- Cash out for textbook money or weekend funds
2. Swagbucks (Best for Variety)
Why Students Love It:
- Shopping cashback on things you buy anyway
- Survey options for longer earning sessions
- Works on laptop during boring lectures
- Established since 2008 (trustworthy)
Perfect For:
- Students who do lots of online shopping
- Those who prefer surveys over games
- Earning from your laptop
Realistic Student Earnings:
- Light use: $20-40/month
- With shopping cashback: $40-80/month
Best Student Strategy:
- Use for all online shopping (textbooks, supplies)
- Do surveys during downtime
- Stack with browser extension for passive cashback
3. Freecash (Best for Dedicated Earners)
Why Students Love It:
- Higher payouts per offer
- Multiple ways to earn
- Crypto payout options
Perfect For:
- Students willing to grind for bigger payouts
- Those comfortable with web-based platforms
- People targeting specific high-value offers
Realistic Student Earnings:
- Light use: $40-80/month
- Heavy use: $150-400/month
Caution: Requires more time and effort per offer. Better for students with flexible schedules.
Best Times for Students to Earn
Between Classes (15-30 min gaps)
- Quick game sessions on ggbucks
- Complete daily login bonuses
- Check for short surveys
During Commute (30-60 min)
- Longer game sessions
- Work toward game milestones
- Perfect for strategy games
Study Breaks (10-15 min)
- Quick dopamine hit from gaming
- Reward yourself for studying
- Short survey completions
Evenings/Weekends (1-2 hrs)
- Main earning sessions
- Complete longer offers
- Participate in tournaments
Lecture Downtime (varies)
- We're not encouraging this, but...
- Passive games that don't require sound
- Quick check-ins
Student-Specific Earning Strategies
The Commuter Strategy
If you ride the bus/train to campus:
- Download games before leaving (save data)
- 30-60 min of focused earning each way
- Potential: $3-5/day just from commuting
- Monthly: $60-100 extra
The Study Break Strategy
Use games as study rewards:
- Study for 50 minutes
- Play for 10 minutes
- Builds healthy study habits AND earns money
- Potential: $1-2/study session
The Friend Group Strategy
Leverage your built-in network:
- Refer friends for bonus points
- Everyone in your dorm/apartment can join
- Study sessions become earning sessions
- Create friendly competition
The Seasonal Strategy
Maximize during slow periods:
- Winter break: Heavy earning (lots of free time)
- Summer: Maximum earning potential
- Finals week: Light/no earning (focus on grades)
- Regular semester: Moderate, consistent earning
How Much Can Students Realistically Earn?
Light User (30 min/day)
- Monthly: $30-60
- Good for: Coffee money, small subscriptions
- Time: ~15 hours/month
Regular User (1 hr/day)
- Monthly: $75-150
- Good for: Phone bill, streaming services, fun money
- Time: ~30 hours/month
Power User (2+ hrs/day)
- Monthly: $150-300+
- Good for: Rent contribution, bigger purchases
- Time: ~60+ hours/month
Annual Potential
| Usage Level | Monthly | Yearly |
|---|---|---|
| Light | $45 | $540 |
| Regular | $110 | $1,320 |
| Power | $225 | $2,700 |
That's textbook money, weekend fund money, or savings that actually grows.
What Students Actually Spend Reward Money On
Based on common student expenses:
- Streaming services: Netflix, Spotify, etc.
- Food delivery: When the dining hall isn't cutting it
- Textbooks: Partially offset the ridiculous costs
- Going out: Weekend activities with friends
- Phone bill: Cover your monthly payment
- Savings: Build an emergency fund
- Gifts: Birthday/holiday presents
- Coffee: Fuel for those late-night study sessions
Common Student Questions
"Is this better than a part-time job?"
No, but it's different. A part-time job pays more per hour but requires:
- Set schedule
- Commute time
- Energy for work + school
Reward apps are supplemental—they work alongside a job or without one, on your schedule.
"Can I do this during class?"
Technically yes, but we recommend focusing on your education. Use reward apps during genuine free time, not when you should be learning.
"Will this affect my financial aid?"
Generally, small amounts from reward apps don't affect FAFSA, but:
- Consult your financial aid office if concerned
- Keep records of earnings
- Report income if required by your school
"How do I avoid getting scammed?"
Stick to apps in official stores (App Store, Google Play) with:
- Many downloads
- Positive reviews
- Clear privacy policies
- Transparent earning structures
ggbucks checks all these boxes.
"Can international students use these apps?"
Most reward apps, including ggbucks, work internationally, but:
- Some offers are region-specific
- PayPal availability varies by country
- Check app availability in your country's store
Getting Started: Student Edition
Day 1
- Download ggbucks (free)
- Create account during a class break
- Complete onboarding (500 bonus points)
- Pick 2-3 games that look interesting
Week 1
- Play during commutes and breaks
- Aim for $5-10 first week
- Cash out $1 to see it's real
- Tell a friend (referral bonus!)
Month 1
- Establish consistent routine
- Find games that match your schedule
- Target $50-75 first month
- Build habits for long-term earning
Pro Tips for Student Earners
1. Set Boundaries
Don't let earning interfere with studying. Set specific "earning times" and stick to them.
2. Use a Separate Email
Create a dedicated email for reward apps to:
- Keep main inbox clean
- Track all reward-related emails
- Avoid missing payout notifications
3. Cash Out Frequently
Don't hoard points. Cash out regularly to:
- Prove the app works
- Reduce risk of losing points
- Get that dopamine hit of getting paid
4. Compare Value Across Apps
If you use multiple apps, track which pays best. Focus time on highest-value opportunities.
5. Remember Why You're Doing This
Gaming for money is still work. Keep it fun by:
- Playing games you actually enjoy
- Taking breaks when it feels like a grind
- Celebrating your earnings
The Student Bottom Line
Reward apps won't replace a job or scholarship, but they can:
- Cover your streaming subscriptions ($15/month = Netflix)
- Fund your weekend activities
- Build a small emergency fund
- Put money in your pocket from time you'd spend gaming anyway
As a student, you have something valuable: flexible time. Reward apps let you monetize the gaps in your schedule that a traditional job can't fill.
Ready to turn your downtime into dollars? Download ggbucks and start earning between your next classes.
ggbucks Team
Official ggbucks team providing verified information about our platform.